UECFlow — aUEC Transfer Overview
An unofficial tool for Star Citizen players. Not affiliated with CIG or RSI.
Choose the game folder once. We detect your game activity.
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Connection help
Click Choose game folder, then select the StarCitizen folder.
Example pathC:\Roberts Space Industries\StarCitizen
Some in-app browsers cancel the folder picker. Open this exact link directly in desktop Chrome or Microsoft Edge. Select your game folder there; this site cannot grant itself access to your computer.
Example install folder: C:\Roberts Space Industries\StarCitizen. Other installations may be elsewhere; see Connection help.
Privacy mode is on. Account names, transaction data and local paths are hidden. Turn it off to view or export records. This hides the display only; stored data is unchanged.
CONFIGURED TRANSFER PLAN
2 × 49,500,000 aUEC
100,000,000 per rolling 24h · 50,000,000 maximum per transfer
All accounts overview
Available amounts reserve the 0.5% fee. Hidden tabs are included; choose Open account to show one.
Waiting for dataReview the evidence used for this account.
Capacity is an estimate from observed activity and your manual entries. Configured limits and fee accounting do not establish backend settlement or guarantee that every attempt was recorded. Use Details on a record to inspect its source.
Automatic limit monitor Learning from activity
Transactions
Active countdowns + five recent records · Sort applies to loaded rows
| Release countdown | Amount aUEC | Counterparty | Direction | Failure / error |
|---|---|---|---|---|
| Connecting to your local transfer agent… | ||||
How capacity and countdowns are calculated
Each outgoing attempt, including a failed attempt, consumes its amount plus a 0.5% service fee and one attempt slot for 24 hours from its recorded notification. Incoming transfers do not consume outgoing capacity. Available to transfer and suggested amounts reserve this fee. Fractional fees are rounded up to a whole aUEC for conservative estimates. The original transfer amount stays unchanged in the table. Failed attempts with known amounts follow the same configured accounting rule; this does not establish an actual backend fee charge.
Default configured daily limit: 100,000,000 aUEC. Default plan: two transfers of 49,500,000, totaling 99,000,000. Configured maximum per transfer: 50,000,000. The five-attempt limit remains a separate editable assumption, not the number of transfers in the suggested plan.
Game build changes and conflicting UI observations are monitored automatically. A change alert is not proof of a new backend limit, and configured ceilings are not silently replaced.
Unknown failed amounts remain unknown until recorded or entered manually. A later linked update may supply the amount without restarting the timer. Notification time may differ from the exact request time.